#ifndef SKETCHDOCUMENT_H
#define SKETCHDOCUMENT_H

#include "Document.h"

class GraphicsScene;

class SketchDocument : public Document
{
public:
    SketchDocument();
    virtual ~SketchDocument();

    virtual GraphicsScene * scene() { return m_scene; }

private:
    GraphicsScene *m_scene;
};

#endif // SKETCHDOCUMENT_H
